Forsaken 1998 / Forsaken Remastered 2018

Forsaken was a six-axis 3d shooter inspired by the Decent game. It was released in 1998 for PC, Playstation & N64 and a remastered version was released in 2018 on Steam for PC, Mac & XBox One.
For the first few months of development I ran the concept art department at Probe Entertainment (original developers of Forsaken). Then once the art style was set and implemented I moved over to production and supplied two texture sets and modeled an aztec multiplayer level.

Trailer for the remastered version

My alien tube textures turned into real geo

My alien tube textures turned into real geo

wreck textures in use

wreck textures in use

alien base textures in use

alien base textures in use

Aztec level design

Aztec level design

Aztec level design

Aztec level design

Aztec level design

Aztec level design

1 of 3 'alien base' T-Pages (what we used to call trim sheets back in the day)

1 of 3 'alien base' T-Pages (what we used to call trim sheets back in the day)

2 of 3 'alien base' T-Pages (what we used to call trim sheets back in the day)

2 of 3 'alien base' T-Pages (what we used to call trim sheets back in the day)

3 of 3 'alien base' T-Pages (what we used to call trim sheets back in the day)

3 of 3 'alien base' T-Pages (what we used to call trim sheets back in the day)

1 of 3 'wreck' T-Pages (what we used to call trim sheets back in the day)

1 of 3 'wreck' T-Pages (what we used to call trim sheets back in the day)

2 of 3 'wreck' T-Pages (what we used to call trim sheets back in the day)

2 of 3 'wreck' T-Pages (what we used to call trim sheets back in the day)

3 of 3 'wreck' T-Pages (what we used to call trim sheets back in the day)

3 of 3 'wreck' T-Pages (what we used to call trim sheets back in the day)